What followed was a massacre as the filthy enemy team tried again and again to reclaim their ground, only to be repelled again and again until the day was won. Once they reached the top, Halo Fanon's finest were able to acquire the fabled Energy Sword from its cradle, and used both this revered weapon and the element of surprise to overwhelm the foe with an attack from behind. While the villains lurked above, Brodie led his brave companions up a small, stair-like path, remaining crouched to stay out of radar focus. After poring through dusty tomes of knowledge thought to be lost, this word referred to the use of intelligent thought and planning in making an attack. Following a brief skirmish in which the foul enemy team took the high ground, Brodie came up with a plan unheard of in all the years of Halo: They would use tactics. As our brave heroes (Brodie, Sniper, Lancer and Colin) traversed the war-torn land known as Construct, they became embroiled in a battle with the dastardly Red Team. Our first official HPT report comes from the battlefields of Halo 3. Rule 13 - A discussion about dumb anime bullshit and/or -REDACTED- must occur once a session. Rule 12 - Everyone must bitch about how bad Destiny even if we're actually having fun playing it. Rule 11 - Each HPT member should read loudly from disturbing fanfiction from time to time, just to keep everyone sufficiently disturbed. Rule 10 - Do the impossible, see the invisible, ROW! ROW! FIGHT THE POWAH! Touch the untouchable, break the unbreakable, ROW! ROW! FIGHT THE POWAH! Someone will always leave before we run out of lives. Rule 9 - We must never finish a game of Firefight in Halo 3: ODST. Rule 8 - Do not mention Ghosts when Stel is in the party. Rule 7 - Never suggest that Sarah Palmer is in any way likeable or worthy of respect. Rule 6 - Never speak about that one time. Never suggest that there is enough Cowbell. Rule 3 - Whatever happens to us in a game, it's probably Colin's fault. Rule 2 - NO POLITICAL DISCUSSIONS I SWEAR TO GOD DON'T YOU FUCKING DARE. While our games are full of nonsensical, anarchic fun and the occasional bout of butthurt, even we must abide by a few distinct rules that bind us together, and all that crap.
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